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<main><article>
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        <h1>
          Actions <span class="m-thin">module</span></h1>
        <nav class="m-block m-default">
          <h3>Contents</h3>
          <ul>
            <li>
              Reference
              <ul>
                <li><a href="#groups">Modules</a></li>
                <li><a href="#files">Files</a></li>
                <li><a href="#nested-classes">Classes</a></li>
              </ul>
            </li>
          </ul>
        </nav>
<p>Actions allow the transformation of properties in time.</p><p>Some of Butano classes and namespaces can have actions performed on it.</p><p>For example, you can move a sprite from its current position to another and do it over a span of time.</p>
        <section id="groups">
          <h2><a href="#groups">Modules</a></h2>
          <dl class="m-doc">
            <dt>module <a href="group__template__action.html" class="m-doc">Action templates</a></dt>
            <dd></dd>
          </dl>
        </section>
        <section id="files">
          <h2><a href="#files">Files</a></h2>
          <dl class="m-doc">
            <dt>file <a href="bn__affine__bg__actions_8h.html" class="m-doc">bn_affine_bg_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__affine__bg__animate__actions_8h.html" class="m-doc">bn_affine_bg_animate_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__affine__bg__animate__actions__fwd_8h.html" class="m-doc">bn_affine_bg_animate_actions_fwd.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__backdrop__actions_8h.html" class="m-doc">bn_backdrop_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bg__palettes__actions_8h.html" class="m-doc">bn_bg_palettes_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__bgs__mosaic__actions_8h.html" class="m-doc">bn_bgs_mosaic_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__blending__actions_8h.html" class="m-doc">bn_blending_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__camera__actions_8h.html" class="m-doc">bn_camera_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__dmg__music__actions_8h.html" class="m-doc">bn_dmg_music_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__green__swap__actions_8h.html" class="m-doc">bn_green_swap_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__inside__window__actions_8h.html" class="m-doc">bn_inside_window_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__jingle__actions_8h.html" class="m-doc">bn_jingle_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__music__actions_8h.html" class="m-doc">bn_music_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__rect__window__actions_8h.html" class="m-doc">bn_rect_window_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__regular__bg__actions_8h.html" class="m-doc">bn_regular_bg_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__regular__bg__animate__actions_8h.html" class="m-doc">bn_regular_bg_animate_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__regular__bg__animate__actions__fwd_8h.html" class="m-doc">bn_regular_bg_animate_actions_fwd.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__rumble__actions_8h.html" class="m-doc">bn_rumble_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sound__actions_8h.html" class="m-doc">bn_sound_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__actions_8h.html" class="m-doc">bn_sprite_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__affine__mat__actions_8h.html" class="m-doc">bn_sprite_affine_mat_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__animate__actions_8h.html" class="m-doc">bn_sprite_animate_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__animate__actions__fwd_8h.html" class="m-doc">bn_sprite_animate_actions_fwd.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palette__actions_8h.html" class="m-doc">bn_sprite_palette_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprite__palettes__actions_8h.html" class="m-doc">bn_sprite_palettes_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprites__actions_8h.html" class="m-doc">bn_sprites_actions.h</a></dt>
            <dd></dd>
            <dt>file <a href="bn__sprites__mosaic__actions_8h.html" class="m-doc">bn_sprites_mosaic_actions.h</a></dt>
            <dd></dd>
          </dl>
        </section>
        <section id="nested-classes">
          <h2><a href="#nested-classes">Classes</a></h2>
          <dl class="m-doc">
            <dt>
              class <a href="classbn_1_1affine__bg__visible__manager.html" class="m-doc">bn::affine_bg_visible_manager</a>
            </dt>
            <dd>Manages if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must be committed to the GBA or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__visible__toggle__action.html" class="m-doc">bn::affine_bg_visible_toggle_action</a>
            </dt>
            <dd>Toggles if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must be committed to the GBA or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__position__manager.html" class="m-doc">bn::affine_bg_position_manager</a>
            </dt>
            <dd>Manages the position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__by__action.html" class="m-doc">bn::affine_bg_move_by_action</a>
            </dt>
            <dd>Modifies the position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__to__action.html" class="m-doc">bn::affine_bg_move_to_action</a>
            </dt>
            <dd>Modifies the position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__loop__action.html" class="m-doc">bn::affine_bg_move_loop_action</a>
            </dt>
            <dd>Modifies the position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__toggle__action.html" class="m-doc">bn::affine_bg_move_toggle_action</a>
            </dt>
            <dd>Changes the position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__top__left__position__manager.html" class="m-doc">bn::affine_bg_top_left_position_manager</a>
            </dt>
            <dd>Manages the top-left position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__top__left__move__to__action.html" class="m-doc">bn::affine_bg_top_left_move_to_action</a>
            </dt>
            <dd>Modifies the top-left position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__top__left__move__loop__action.html" class="m-doc">bn::affine_bg_top_left_move_loop_action</a>
            </dt>
            <dd>Modifies the top-left position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the top-left position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__top__left__move__toggle__action.html" class="m-doc">bn::affine_bg_top_left_move_toggle_action</a>
            </dt>
            <dd>Changes the top-left position of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__rotation__manager.html" class="m-doc">bn::affine_bg_rotation_manager</a>
            </dt>
            <dd>Manages the rotation angle of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__rotate__by__action.html" class="m-doc">bn::affine_bg_rotate_by_action</a>
            </dt>
            <dd>Modifies the rotation angle of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> by delta_rotation_angle. When the rotation angle is over 360, it goes back to 0 and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__rotate__to__action.html" class="m-doc">bn::affine_bg_rotate_to_action</a>
            </dt>
            <dd>Modifies the rotation angle of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__rotate__loop__action.html" class="m-doc">bn::affine_bg_rotate_loop_action</a>
            </dt>
            <dd>Modifies the rotation angle of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the rotation angle is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__rotate__toggle__action.html" class="m-doc">bn::affine_bg_rotate_toggle_action</a>
            </dt>
            <dd>Changes the rotation angle of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__scale__manager.html" class="m-doc">bn::affine_bg_horizontal_scale_manager</a>
            </dt>
            <dd>Manages the horizontal scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__scale__to__action.html" class="m-doc">bn::affine_bg_horizontal_scale_to_action</a>
            </dt>
            <dd>Modifies the horizontal scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__scale__loop__action.html" class="m-doc">bn::affine_bg_horizontal_scale_loop_action</a>
            </dt>
            <dd>Modifies the horizontal scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the horizontal scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__scale__toggle__action.html" class="m-doc">bn::affine_bg_horizontal_scale_toggle_action</a>
            </dt>
            <dd>Changes the horizontal scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__scale__manager.html" class="m-doc">bn::affine_bg_vertical_scale_manager</a>
            </dt>
            <dd>Manages the vertical scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__scale__to__action.html" class="m-doc">bn::affine_bg_vertical_scale_to_action</a>
            </dt>
            <dd>Modifies the vertical scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__scale__loop__action.html" class="m-doc">bn::affine_bg_vertical_scale_loop_action</a>
            </dt>
            <dd>Modifies the vertical scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the vertical scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__scale__toggle__action.html" class="m-doc">bn::affine_bg_vertical_scale_toggle_action</a>
            </dt>
            <dd>Changes the vertical scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__scale__manager.html" class="m-doc">bn::affine_bg_scale_manager</a>
            </dt>
            <dd>Manages the scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__scale__to__action.html" class="m-doc">bn::affine_bg_scale_to_action</a>
            </dt>
            <dd>Modifies the scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__scale__loop__action.html" class="m-doc">bn::affine_bg_scale_loop_action</a>
            </dt>
            <dd>Modifies the scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__scale__toggle__action.html" class="m-doc">bn::affine_bg_scale_toggle_action</a>
            </dt>
            <dd>Changes the scale of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__shear__manager.html" class="m-doc">bn::affine_bg_horizontal_shear_manager</a>
            </dt>
            <dd>Manages the horizontal shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__shear__to__action.html" class="m-doc">bn::affine_bg_horizontal_shear_to_action</a>
            </dt>
            <dd>Modifies the horizontal shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__shear__loop__action.html" class="m-doc">bn::affine_bg_horizontal_shear_loop_action</a>
            </dt>
            <dd>Modifies the horizontal shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the horizontal shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__shear__toggle__action.html" class="m-doc">bn::affine_bg_horizontal_shear_toggle_action</a>
            </dt>
            <dd>Changes the horizontal shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__shear__manager.html" class="m-doc">bn::affine_bg_vertical_shear_manager</a>
            </dt>
            <dd>Manages the vertical shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__shear__to__action.html" class="m-doc">bn::affine_bg_vertical_shear_to_action</a>
            </dt>
            <dd>Modifies the vertical shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__shear__loop__action.html" class="m-doc">bn::affine_bg_vertical_shear_loop_action</a>
            </dt>
            <dd>Modifies the vertical shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the vertical shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__shear__toggle__action.html" class="m-doc">bn::affine_bg_vertical_shear_toggle_action</a>
            </dt>
            <dd>Changes the vertical shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__shear__manager.html" class="m-doc">bn::affine_bg_shear_manager</a>
            </dt>
            <dd>Manages the shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__shear__to__action.html" class="m-doc">bn::affine_bg_shear_to_action</a>
            </dt>
            <dd>Modifies the shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__shear__loop__action.html" class="m-doc">bn::affine_bg_shear_loop_action</a>
            </dt>
            <dd>Modifies the shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__shear__toggle__action.html" class="m-doc">bn::affine_bg_shear_toggle_action</a>
            </dt>
            <dd>Changes the shear of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__flip__manager.html" class="m-doc">bn::affine_bg_horizontal_flip_manager</a>
            </dt>
            <dd>Manages if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> is flipped in its horizontal axis or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__horizontal__flip__toggle__action.html" class="m-doc">bn::affine_bg_horizontal_flip_toggle_action</a>
            </dt>
            <dd>Toggles if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must be flipped in the horizontal axis or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__flip__manager.html" class="m-doc">bn::affine_bg_vertical_flip_manager</a>
            </dt>
            <dd>Manages if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> is flipped in its vertical axis or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__vertical__flip__toggle__action.html" class="m-doc">bn::affine_bg_vertical_flip_toggle_action</a>
            </dt>
            <dd>Toggles if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must be flipped in the vertical axis or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__pivot__position__manager.html" class="m-doc">bn::affine_bg_pivot_position_manager</a>
            </dt>
            <dd>Manages the position of the pivot of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__pivot__by__action.html" class="m-doc">bn::affine_bg_move_pivot_by_action</a>
            </dt>
            <dd>Modifies the position of the pivot of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__pivot__to__action.html" class="m-doc">bn::affine_bg_move_pivot_to_action</a>
            </dt>
            <dd>Modifies the position of the pivot of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__pivot__loop__action.html" class="m-doc">bn::affine_bg_move_pivot_loop_action</a>
            </dt>
            <dd>Modifies the position of the pivot of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__move__pivot__toggle__action.html" class="m-doc">bn::affine_bg_move_pivot_toggle_action</a>
            </dt>
            <dd>Changes the position of the pivot of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__wrapping__manager.html" class="m-doc">bn::affine_bg_wrapping_manager</a>
            </dt>
            <dd>Manages if an affine background must wrap around at the edges or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__wrapping__toggle__action.html" class="m-doc">bn::affine_bg_wrapping_toggle_action</a>
            </dt>
            <dd>Toggles if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must wrap around at the edges or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__mosaic__manager.html" class="m-doc">bn::affine_bg_mosaic_manager</a>
            </dt>
            <dd>Manages if the mosaic effect must be applied to an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__mosaic__toggle__action.html" class="m-doc">bn::affine_bg_mosaic_toggle_action</a>
            </dt>
            <dd>Toggles if the mosaic effect must be applied to an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__blending__manager.html" class="m-doc">bn::affine_bg_blending_manager</a>
            </dt>
            <dd>Manages if blending must be applied to an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__blending__toggle__action.html" class="m-doc">bn::affine_bg_blending_toggle_action</a>
            </dt>
            <dd>Toggles if blending must be applied to an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__blending__top__manager.html" class="m-doc">bn::affine_bg_blending_top_manager</a>
            </dt>
            <dd>Manages if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must be part of the blending top layer or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__blending__top__toggle__action.html" class="m-doc">bn::affine_bg_blending_top_toggle_action</a>
            </dt>
            <dd>Toggles if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> is part of the blending top layer or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__blending__bottom__manager.html" class="m-doc">bn::affine_bg_blending_bottom_manager</a>
            </dt>
            <dd>Manages if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> must be part of the blending bottom layer or not.</dd>
            <dt>
              class <a href="classbn_1_1affine__bg__blending__bottom__toggle__action.html" class="m-doc">bn::affine_bg_blending_bottom_toggle_action</a>
            </dt>
            <dd>Toggles if an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> is part of the blending bottom layer or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1iaffine__bg__animate__action.html" class="m-doc">bn::iaffine_bg_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1affine__bg__animate__action.html" class="m-doc">bn::<wbr />affine_bg_animate_action</a>.</dd>
            <dt>
              class <a href="classbn_1_1iaffine__bg__cached__animate__action.html" class="m-doc">bn::iaffine_bg_cached_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1affine__bg__cached__animate__action.html" class="m-doc">bn::<wbr />affine_bg_cached_animate_action</a>.</dd>
            <dt>
              <div class="m-doc-template">template&lt;int MaxSize&gt;</div>
              class <a href="classbn_1_1affine__bg__animate__action.html" class="m-doc">bn::affine_bg_animate_action</a>
            </dt>
            <dd>Changes the map of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              <div class="m-doc-template">template&lt;int MaxSize&gt;</div>
              class <a href="classbn_1_1affine__bg__cached__animate__action.html" class="m-doc">bn::affine_bg_cached_animate_action</a>
            </dt>
            <dd>Changes the map of an <a href="classbn_1_1affine__bg__ptr.html" class="m-doc">affine_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1backdrop__blending__bottom__enabled__manager.html" class="m-doc">bn::backdrop_blending_bottom_enabled_manager</a>
            </dt>
            <dd>Manages if the backdrop must be part of the blending bottom layer or not.</dd>
            <dt>
              class <a href="classbn_1_1backdrop__blending__bottom__enabled__toggle__action.html" class="m-doc">bn::backdrop_blending_bottom_enabled_toggle_action</a>
            </dt>
            <dd>Toggles if the backdrop is part of the blending bottom layer or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__inverted__manager.html" class="m-doc">bn::bg_palette_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__inverted__toggle__action.html" class="m-doc">bn::bg_palette_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__manager.html" class="m-doc">bn::bg_palette_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__to__action.html" class="m-doc">bn::bg_palette_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__loop__action.html" class="m-doc">bn::bg_palette_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__grayscale__toggle__action.html" class="m-doc">bn::bg_palette_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__manager.html" class="m-doc">bn::bg_palette_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__to__action.html" class="m-doc">bn::bg_palette_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__loop__action.html" class="m-doc">bn::bg_palette_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__hue__shift__toggle__action.html" class="m-doc">bn::bg_palette_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__manager.html" class="m-doc">bn::bg_palette_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__to__action.html" class="m-doc">bn::bg_palette_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__loop__action.html" class="m-doc">bn::bg_palette_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__fade__toggle__action.html" class="m-doc">bn::bg_palette_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__manager.html" class="m-doc">bn::bg_palette_rotate_manager</a>
            </dt>
            <dd>Manages the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__by__action.html" class="m-doc">bn::bg_palette_rotate_by_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> by delta_count when the action is updated a given number of times. When the property is over the given maximum, it goes back to the given minimum and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__to__action.html" class="m-doc">bn::bg_palette_rotate_to_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__loop__action.html" class="m-doc">bn::bg_palette_rotate_loop_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the number of colors to rotate to the right is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palette__rotate__toggle__action.html" class="m-doc">bn::bg_palette_rotate_toggle_action</a>
            </dt>
            <dd>Changes the number of colors to rotate to the right in a <a href="classbn_1_1bg__palette__ptr.html" class="m-doc">bg_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__manager.html" class="m-doc">bn::bg_palettes_brightness_manager</a>
            </dt>
            <dd>Manages the brightness of all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__to__action.html" class="m-doc">bn::bg_palettes_brightness_to_action</a>
            </dt>
            <dd>Modifies the brightness of all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__loop__action.html" class="m-doc">bn::bg_palettes_brightness_loop_action</a>
            </dt>
            <dd>Modifies the brightness of all background color palettes from a minimum to a maximum. When the brightness is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__brightness__toggle__action.html" class="m-doc">bn::bg_palettes_brightness_toggle_action</a>
            </dt>
            <dd>Changes the brightness of all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__manager.html" class="m-doc">bn::bg_palettes_contrast_manager</a>
            </dt>
            <dd>Manages the contrast of all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__to__action.html" class="m-doc">bn::bg_palettes_contrast_to_action</a>
            </dt>
            <dd>Modifies the contrast of all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__loop__action.html" class="m-doc">bn::bg_palettes_contrast_loop_action</a>
            </dt>
            <dd>Modifies the contrast of all background color palettes from a minimum to a maximum. When the contrast is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__contrast__toggle__action.html" class="m-doc">bn::bg_palettes_contrast_toggle_action</a>
            </dt>
            <dd>Changes the contrast of all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__manager.html" class="m-doc">bn::bg_palettes_intensity_manager</a>
            </dt>
            <dd>Manages the intensity of all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__to__action.html" class="m-doc">bn::bg_palettes_intensity_to_action</a>
            </dt>
            <dd>Modifies the intensity of all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__loop__action.html" class="m-doc">bn::bg_palettes_intensity_loop_action</a>
            </dt>
            <dd>Modifies the intensity of all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__intensity__toggle__action.html" class="m-doc">bn::bg_palettes_intensity_toggle_action</a>
            </dt>
            <dd>Changes the intensity of all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__inverted__manager.html" class="m-doc">bn::bg_palettes_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of all background color palettes must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__inverted__toggle__action.html" class="m-doc">bn::bg_palettes_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of all background color palettes must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__manager.html" class="m-doc">bn::bg_palettes_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__to__action.html" class="m-doc">bn::bg_palettes_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__loop__action.html" class="m-doc">bn::bg_palettes_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__grayscale__toggle__action.html" class="m-doc">bn::bg_palettes_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__manager.html" class="m-doc">bn::bg_palettes_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__to__action.html" class="m-doc">bn::bg_palettes_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__loop__action.html" class="m-doc">bn::bg_palettes_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__hue__shift__toggle__action.html" class="m-doc">bn::bg_palettes_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__manager.html" class="m-doc">bn::bg_palettes_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to all background color palettes.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__to__action.html" class="m-doc">bn::bg_palettes_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all background color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__loop__action.html" class="m-doc">bn::bg_palettes_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all background color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bg__palettes__fade__toggle__action.html" class="m-doc">bn::bg_palettes_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to all background color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__horizontal__stretch__manager.html" class="m-doc">bn::bgs_mosaic_horizontal_stretch_manager</a>
            </dt>
            <dd>Manages the horizontal stretch of the mosaic applied to the backgrounds.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__horizontal__stretch__to__action.html" class="m-doc">bn::bgs_mosaic_horizontal_stretch_to_action</a>
            </dt>
            <dd>Modifies the horizontal stretch of the mosaic applied to the backgrounds until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__horizontal__stretch__loop__action.html" class="m-doc">bn::bgs_mosaic_horizontal_stretch_loop_action</a>
            </dt>
            <dd>Modifies the horizontal stretch of the mosaic applied to the backgrounds from a minimum to a maximum. When the horizontal stretch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__horizontal__stretch__toggle__action.html" class="m-doc">bn::bgs_mosaic_horizontal_stretch_toggle_action</a>
            </dt>
            <dd>Changes the horizontal stretch of the mosaic applied to the backgrounds when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__vertical__stretch__manager.html" class="m-doc">bn::bgs_mosaic_vertical_stretch_manager</a>
            </dt>
            <dd>Manages the vertical stretch of the mosaic applied to the backgrounds.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__vertical__stretch__to__action.html" class="m-doc">bn::bgs_mosaic_vertical_stretch_to_action</a>
            </dt>
            <dd>Modifies the vertical stretch of the mosaic applied to the backgrounds until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__vertical__stretch__loop__action.html" class="m-doc">bn::bgs_mosaic_vertical_stretch_loop_action</a>
            </dt>
            <dd>Modifies the vertical stretch of the mosaic applied to the backgrounds from a minimum to a maximum. When the vertical stretch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__vertical__stretch__toggle__action.html" class="m-doc">bn::bgs_mosaic_vertical_stretch_toggle_action</a>
            </dt>
            <dd>Changes the vertical stretch of the mosaic applied to the backgrounds when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__stretch__manager.html" class="m-doc">bn::bgs_mosaic_stretch_manager</a>
            </dt>
            <dd>Manages the stretch of the mosaic applied to the backgrounds.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__stretch__to__action.html" class="m-doc">bn::bgs_mosaic_stretch_to_action</a>
            </dt>
            <dd>Modifies the stretch of the mosaic applied to the backgrounds until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__stretch__loop__action.html" class="m-doc">bn::bgs_mosaic_stretch_loop_action</a>
            </dt>
            <dd>Modifies the stretch of the mosaic applied to the backgrounds from a minimum to a maximum. When the stretch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1bgs__mosaic__stretch__toggle__action.html" class="m-doc">bn::bgs_mosaic_stretch_toggle_action</a>
            </dt>
            <dd>Changes the stretch of the mosaic applied to the backgrounds when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__alpha__manager.html" class="m-doc">bn::blending_transparency_alpha_manager</a>
            </dt>
            <dd>Manages the weight of the transparency blending.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__alpha__to__action.html" class="m-doc">bn::blending_transparency_alpha_to_action</a>
            </dt>
            <dd>Modifies the weight of the transparency blending until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__alpha__loop__action.html" class="m-doc">bn::blending_transparency_alpha_loop_action</a>
            </dt>
            <dd>Modifies the weight of the transparency blending from a minimum to a maximum. When the weight is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__alpha__toggle__action.html" class="m-doc">bn::blending_transparency_alpha_toggle_action</a>
            </dt>
            <dd>Changes the weight of the transparency blending when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1blending__intensity__alpha__manager.html" class="m-doc">bn::blending_intensity_alpha_manager</a>
            </dt>
            <dd>Manages the weight of the intensity blending.</dd>
            <dt>
              class <a href="classbn_1_1blending__intensity__alpha__to__action.html" class="m-doc">bn::blending_intensity_alpha_to_action</a>
            </dt>
            <dd>Modifies the weight of the intensity blending until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1blending__intensity__alpha__loop__action.html" class="m-doc">bn::blending_intensity_alpha_loop_action</a>
            </dt>
            <dd>Modifies the weight of the intensity blending from a minimum to a maximum. When the weight is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1blending__intensity__alpha__toggle__action.html" class="m-doc">bn::blending_intensity_alpha_toggle_action</a>
            </dt>
            <dd>Changes the weight of the intensity blending when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__top__weight__manager.html" class="m-doc">bn::blending_transparency_top_weight_manager</a>
            </dt>
            <dd>Manages the weight of the transparency blending for the top layer.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__top__weight__to__action.html" class="m-doc">bn::blending_transparency_top_weight_to_action</a>
            </dt>
            <dd>Modifies the weight of the transparency blending for the top layer until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__top__weight__loop__action.html" class="m-doc">bn::blending_transparency_top_weight_loop_action</a>
            </dt>
            <dd>Modifies the weight of the transparency blending for the top layer from a minimum to a maximum. When the weight is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__top__weight__toggle__action.html" class="m-doc">bn::blending_transparency_top_weight_toggle_action</a>
            </dt>
            <dd>Changes the weight of the transparency blending for the top layer when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__bottom__weight__manager.html" class="m-doc">bn::blending_transparency_bottom_weight_manager</a>
            </dt>
            <dd>Manages the weight of the transparency blending for the bottom layer.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__bottom__weight__to__action.html" class="m-doc">bn::blending_transparency_bottom_weight_to_action</a>
            </dt>
            <dd>Modifies the weight of the transparency blending for the bottom layer until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__bottom__weight__loop__action.html" class="m-doc">bn::blending_transparency_bottom_weight_loop_action</a>
            </dt>
            <dd>Modifies the weight of the transparency blending for the bottom layer from a minimum to a maximum. When the weight is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1blending__transparency__bottom__weight__toggle__action.html" class="m-doc">bn::blending_transparency_bottom_weight_toggle_action</a>
            </dt>
            <dd>Changes the weight of the transparency blending for the bottom layer when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1blending__fade__alpha__manager.html" class="m-doc">bn::blending_fade_alpha_manager</a>
            </dt>
            <dd>Manages the weight of the fade blending.</dd>
            <dt>
              class <a href="classbn_1_1blending__fade__alpha__to__action.html" class="m-doc">bn::blending_fade_alpha_to_action</a>
            </dt>
            <dd>Modifies the weight of the fade blending until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1blending__fade__alpha__loop__action.html" class="m-doc">bn::blending_fade_alpha_loop_action</a>
            </dt>
            <dd>Modifies the weight of the fade blending from a minimum to a maximum. When the weight is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1blending__fade__alpha__toggle__action.html" class="m-doc">bn::blending_fade_alpha_toggle_action</a>
            </dt>
            <dd>Changes the weight of the fade blending when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1camera__position__manager.html" class="m-doc">bn::camera_position_manager</a>
            </dt>
            <dd>Manages the position of a <a href="classbn_1_1camera__ptr.html" class="m-doc">camera_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1camera__move__by__action.html" class="m-doc">bn::camera_move_by_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1camera__ptr.html" class="m-doc">camera_<wbr />ptr</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1camera__move__to__action.html" class="m-doc">bn::camera_move_to_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1camera__ptr.html" class="m-doc">camera_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1camera__move__loop__action.html" class="m-doc">bn::camera_move_loop_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1camera__ptr.html" class="m-doc">camera_<wbr />ptr</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1camera__move__toggle__action.html" class="m-doc">bn::camera_move_toggle_action</a>
            </dt>
            <dd>Changes the position of a <a href="classbn_1_1camera__ptr.html" class="m-doc">camera_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1dmg__music__volume__manager.html" class="m-doc">bn::dmg_music_volume_manager</a>
            </dt>
            <dd>Manages the volume of the active DMG music.</dd>
            <dt>
              class <a href="classbn_1_1dmg__music__volume__to__action.html" class="m-doc">bn::dmg_music_volume_to_action</a>
            </dt>
            <dd>Modifies the volume of the active DMG music until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1dmg__music__volume__loop__action.html" class="m-doc">bn::dmg_music_volume_loop_action</a>
            </dt>
            <dd>Modifies the volume of the active DMG music from a minimum to a maximum. When the volume is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1dmg__music__volume__toggle__action.html" class="m-doc">bn::dmg_music_volume_toggle_action</a>
            </dt>
            <dd>Changes the volume of the active DMG music when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1green__swap__manager.html" class="m-doc">bn::green_swap_manager</a>
            </dt>
            <dd>Manages if green swap must be enabled or not.</dd>
            <dt>
              class <a href="classbn_1_1green__swap__toggle__action.html" class="m-doc">bn::green_swap_toggle_action</a>
            </dt>
            <dd>Toggles if green swap must be enabled or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1inside__window__visible__manager.html" class="m-doc">bn::inside_window_visible_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1inside__window.html" class="m-doc">inside_<wbr />window</a> must be committed to the GBA or not.</dd>
            <dt>
              class <a href="classbn_1_1inside__window__visible__toggle__action.html" class="m-doc">bn::inside_window_visible_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1inside__window.html" class="m-doc">inside_<wbr />window</a> must be committed to the GBA or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1jingle__volume__manager.html" class="m-doc">bn::jingle_volume_manager</a>
            </dt>
            <dd>Manages the volume of the active Direct Sound jingle.</dd>
            <dt>
              class <a href="classbn_1_1jingle__volume__to__action.html" class="m-doc">bn::jingle_volume_to_action</a>
            </dt>
            <dd>Modifies the volume of the active Direct Sound jingle until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1jingle__volume__loop__action.html" class="m-doc">bn::jingle_volume_loop_action</a>
            </dt>
            <dd>Modifies the volume of the active Direct Sound jingle from a minimum to a maximum. When the volume is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1jingle__volume__toggle__action.html" class="m-doc">bn::jingle_volume_toggle_action</a>
            </dt>
            <dd>Changes the volume of the active Direct Sound jingle when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1music__volume__manager.html" class="m-doc">bn::music_volume_manager</a>
            </dt>
            <dd>Manages the volume of the active Direct Sound music.</dd>
            <dt>
              class <a href="classbn_1_1music__volume__to__action.html" class="m-doc">bn::music_volume_to_action</a>
            </dt>
            <dd>Modifies the volume of the active Direct Sound music until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1music__volume__loop__action.html" class="m-doc">bn::music_volume_loop_action</a>
            </dt>
            <dd>Modifies the volume of the active Direct Sound music from a minimum to a maximum. When the volume is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1music__volume__toggle__action.html" class="m-doc">bn::music_volume_toggle_action</a>
            </dt>
            <dd>Changes the volume of the active Direct Sound music when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1music__tempo__manager.html" class="m-doc">bn::music_tempo_manager</a>
            </dt>
            <dd>Manages the tempo of the active Direct Sound music.</dd>
            <dt>
              class <a href="classbn_1_1music__tempo__to__action.html" class="m-doc">bn::music_tempo_to_action</a>
            </dt>
            <dd>Modifies the tempo of the active Direct Sound music until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1music__tempo__loop__action.html" class="m-doc">bn::music_tempo_loop_action</a>
            </dt>
            <dd>Modifies the tempo of the active Direct Sound music from a minimum to a maximum. When the tempo is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1music__tempo__toggle__action.html" class="m-doc">bn::music_tempo_toggle_action</a>
            </dt>
            <dd>Changes the tempo of the active Direct Sound music when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1music__pitch__manager.html" class="m-doc">bn::music_pitch_manager</a>
            </dt>
            <dd>Manages the pitch of the active Direct Sound music.</dd>
            <dt>
              class <a href="classbn_1_1music__pitch__to__action.html" class="m-doc">bn::music_pitch_to_action</a>
            </dt>
            <dd>Modifies the pitch of the active Direct Sound music until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1music__pitch__loop__action.html" class="m-doc">bn::music_pitch_loop_action</a>
            </dt>
            <dd>Modifies the pitch of the active Direct Sound music from a minimum to a maximum. When the pitch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1music__pitch__toggle__action.html" class="m-doc">bn::music_pitch_toggle_action</a>
            </dt>
            <dd>Changes the pitch of the active Direct Sound music when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__top__manager.html" class="m-doc">bn::rect_window_top_manager</a>
            </dt>
            <dd>Manages the position of the top boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a>.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__by__action.html" class="m-doc">bn::rect_window_move_top_by_action</a>
            </dt>
            <dd>Modifies the position of the top boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__to__action.html" class="m-doc">bn::rect_window_move_top_to_action</a>
            </dt>
            <dd>Modifies the position of the top boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__loop__action.html" class="m-doc">bn::rect_window_move_top_loop_action</a>
            </dt>
            <dd>Modifies the position of the top boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__toggle__action.html" class="m-doc">bn::rect_window_move_top_toggle_action</a>
            </dt>
            <dd>Changes the position of the top boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__left__manager.html" class="m-doc">bn::rect_window_left_manager</a>
            </dt>
            <dd>Manages the position of the left boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a>.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__left__by__action.html" class="m-doc">bn::rect_window_move_left_by_action</a>
            </dt>
            <dd>Modifies the position of the left boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__left__to__action.html" class="m-doc">bn::rect_window_move_left_to_action</a>
            </dt>
            <dd>Modifies the position of the left boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__left__loop__action.html" class="m-doc">bn::rect_window_move_left_loop_action</a>
            </dt>
            <dd>Modifies the position of the left boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__left__toggle__action.html" class="m-doc">bn::rect_window_move_left_toggle_action</a>
            </dt>
            <dd>Changes the position of the left boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__bottom__manager.html" class="m-doc">bn::rect_window_bottom_manager</a>
            </dt>
            <dd>Manages the position of the bottom boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a>.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__by__action.html" class="m-doc">bn::rect_window_move_bottom_by_action</a>
            </dt>
            <dd>Modifies the position of the bottom boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__to__action.html" class="m-doc">bn::rect_window_move_bottom_to_action</a>
            </dt>
            <dd>Modifies the position of the bottom boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__loop__action.html" class="m-doc">bn::rect_window_move_bottom_loop_action</a>
            </dt>
            <dd>Modifies the position of the bottom boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__toggle__action.html" class="m-doc">bn::rect_window_move_bottom_toggle_action</a>
            </dt>
            <dd>Changes the position of the bottom boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__right__manager.html" class="m-doc">bn::rect_window_right_manager</a>
            </dt>
            <dd>Manages the position of the right boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a>.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__right__by__action.html" class="m-doc">bn::rect_window_move_right_by_action</a>
            </dt>
            <dd>Modifies the position of the right boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__right__to__action.html" class="m-doc">bn::rect_window_move_right_to_action</a>
            </dt>
            <dd>Modifies the position of the right boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__right__loop__action.html" class="m-doc">bn::rect_window_move_right_loop_action</a>
            </dt>
            <dd>Modifies the position of the right boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__right__toggle__action.html" class="m-doc">bn::rect_window_move_right_toggle_action</a>
            </dt>
            <dd>Changes the position of the right boundary of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__top__left__manager.html" class="m-doc">bn::rect_window_top_left_manager</a>
            </dt>
            <dd>Manages the position of the top-left corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a>.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__left__by__action.html" class="m-doc">bn::rect_window_move_top_left_by_action</a>
            </dt>
            <dd>Modifies the position of the top-left corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__left__to__action.html" class="m-doc">bn::rect_window_move_top_left_to_action</a>
            </dt>
            <dd>Modifies the position of the top-left corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__left__loop__action.html" class="m-doc">bn::rect_window_move_top_left_loop_action</a>
            </dt>
            <dd>Modifies the position of the top-left corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__top__left__toggle__action.html" class="m-doc">bn::rect_window_move_top_left_toggle_action</a>
            </dt>
            <dd>Changes the position of the top-left corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__bottom__right__manager.html" class="m-doc">bn::rect_window_bottom_right_manager</a>
            </dt>
            <dd>Manages the position of the bottom-right corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a>.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__right__by__action.html" class="m-doc">bn::rect_window_move_bottom_right_by_action</a>
            </dt>
            <dd>Modifies the position of the bottom-right corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__right__to__action.html" class="m-doc">bn::rect_window_move_bottom_right_to_action</a>
            </dt>
            <dd>Modifies the position of the bottom-right corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__right__loop__action.html" class="m-doc">bn::rect_window_move_bottom_right_loop_action</a>
            </dt>
            <dd>Modifies the position of the bottom-right corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1rect__window__move__bottom__right__toggle__action.html" class="m-doc">bn::rect_window_move_bottom_right_toggle_action</a>
            </dt>
            <dd>Changes the position of the bottom-right corner of a <a href="classbn_1_1rect__window.html" class="m-doc">rect_<wbr />window</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__visible__manager.html" class="m-doc">bn::regular_bg_visible_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> must be committed to the GBA or not.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__visible__toggle__action.html" class="m-doc">bn::regular_bg_visible_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> must be committed to the GBA or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__position__manager.html" class="m-doc">bn::regular_bg_position_manager</a>
            </dt>
            <dd>Manages the position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__move__by__action.html" class="m-doc">bn::regular_bg_move_by_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__move__to__action.html" class="m-doc">bn::regular_bg_move_to_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__move__loop__action.html" class="m-doc">bn::regular_bg_move_loop_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__move__toggle__action.html" class="m-doc">bn::regular_bg_move_toggle_action</a>
            </dt>
            <dd>Changes the position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__top__left__position__manager.html" class="m-doc">bn::regular_bg_top_left_position_manager</a>
            </dt>
            <dd>Manages the top-left position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__top__left__move__to__action.html" class="m-doc">bn::regular_bg_top_left_move_to_action</a>
            </dt>
            <dd>Modifies the top-left position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__top__left__move__loop__action.html" class="m-doc">bn::regular_bg_top_left_move_loop_action</a>
            </dt>
            <dd>Modifies the top-left position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> from a minimum to a maximum. When the top-left position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__top__left__move__toggle__action.html" class="m-doc">bn::regular_bg_top_left_move_toggle_action</a>
            </dt>
            <dd>Changes the top-left position of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__mosaic__manager.html" class="m-doc">bn::regular_bg_mosaic_manager</a>
            </dt>
            <dd>Manages if the mosaic effect must be applied to a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> or not.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__mosaic__toggle__action.html" class="m-doc">bn::regular_bg_mosaic_toggle_action</a>
            </dt>
            <dd>Toggles if the mosaic effect must be applied to a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__blending__manager.html" class="m-doc">bn::regular_bg_blending_manager</a>
            </dt>
            <dd>Manages if blending must be applied to a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> or not.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__blending__toggle__action.html" class="m-doc">bn::regular_bg_blending_toggle_action</a>
            </dt>
            <dd>Toggles if blending must be applied to a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__blending__top__manager.html" class="m-doc">bn::regular_bg_blending_top_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> must be part of the blending top layer or not.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__blending__top__toggle__action.html" class="m-doc">bn::regular_bg_blending_top_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> is part of the blending top layer or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__blending__bottom__manager.html" class="m-doc">bn::regular_bg_blending_bottom_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> must be part of the blending bottom layer or not.</dd>
            <dt>
              class <a href="classbn_1_1regular__bg__blending__bottom__toggle__action.html" class="m-doc">bn::regular_bg_blending_bottom_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> is part of the blending bottom layer or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1iregular__bg__animate__action.html" class="m-doc">bn::iregular_bg_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1regular__bg__animate__action.html" class="m-doc">bn::<wbr />regular_bg_animate_action</a>.</dd>
            <dt>
              class <a href="classbn_1_1iregular__bg__cached__animate__action.html" class="m-doc">bn::iregular_bg_cached_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1regular__bg__cached__animate__action.html" class="m-doc">bn::<wbr />regular_bg_cached_animate_action</a>.</dd>
            <dt>
              <div class="m-doc-template">template&lt;int MaxSize&gt;</div>
              class <a href="classbn_1_1regular__bg__animate__action.html" class="m-doc">bn::regular_bg_animate_action</a>
            </dt>
            <dd>Changes the map of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              <div class="m-doc-template">template&lt;int MaxSize&gt;</div>
              class <a href="classbn_1_1regular__bg__cached__animate__action.html" class="m-doc">bn::regular_bg_cached_animate_action</a>
            </dt>
            <dd>Changes the map of a <a href="classbn_1_1regular__bg__ptr.html" class="m-doc">regular_<wbr />bg_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1rumble__manager.html" class="m-doc">bn::rumble_manager</a>
            </dt>
            <dd>Manages if rumble must be enabled or not.</dd>
            <dt>
              class <a href="classbn_1_1rumble__toggle__action.html" class="m-doc">bn::rumble_toggle_action</a>
            </dt>
            <dd>Toggles if rumble must be enabled or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sound__speed__manager.html" class="m-doc">bn::sound_speed_manager</a>
            </dt>
            <dd>Manages the speed of a sound effect.</dd>
            <dt>
              class <a href="classbn_1_1sound__speed__to__action.html" class="m-doc">bn::sound_speed_to_action</a>
            </dt>
            <dd>Modifies the speed of a sound effect until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sound__speed__loop__action.html" class="m-doc">bn::sound_speed_loop_action</a>
            </dt>
            <dd>Modifies the speed of a sound effect from a minimum to a maximum. When the speed is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sound__speed__toggle__action.html" class="m-doc">bn::sound_speed_toggle_action</a>
            </dt>
            <dd>Changes the speed of a sound effect when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sound__panning__manager.html" class="m-doc">bn::sound_panning_manager</a>
            </dt>
            <dd>Manages the panning of a sound effect.</dd>
            <dt>
              class <a href="classbn_1_1sound__panning__to__action.html" class="m-doc">bn::sound_panning_to_action</a>
            </dt>
            <dd>Modifies the panning of a sound effect until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sound__panning__loop__action.html" class="m-doc">bn::sound_panning_loop_action</a>
            </dt>
            <dd>Modifies the panning of a sound effect from a minimum to a maximum. When the panning is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sound__panning__toggle__action.html" class="m-doc">bn::sound_panning_toggle_action</a>
            </dt>
            <dd>Changes the panning of a sound effect when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sound__master__volume__manager.html" class="m-doc">bn::sound_master_volume_manager</a>
            </dt>
            <dd>Manages the master volume of all sound effects.</dd>
            <dt>
              class <a href="classbn_1_1sound__master__volume__to__action.html" class="m-doc">bn::sound_master_volume_to_action</a>
            </dt>
            <dd>Modifies the master volume of all sound effects until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sound__master__volume__loop__action.html" class="m-doc">bn::sound_master_volume_loop_action</a>
            </dt>
            <dd>Modifies the master volume of all sound effects from a minimum to a maximum. When the volume is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sound__master__volume__toggle__action.html" class="m-doc">bn::sound_master_volume_toggle_action</a>
            </dt>
            <dd>Changes the master volume of all sound effects when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__visible__manager.html" class="m-doc">bn::sprite_visible_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> must be committed to the GBA or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__visible__toggle__action.html" class="m-doc">bn::sprite_visible_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> must be committed to the GBA or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__position__manager.html" class="m-doc">bn::sprite_position_manager</a>
            </dt>
            <dd>Manages the position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__move__by__action.html" class="m-doc">bn::sprite_move_by_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> by a given delta.</dd>
            <dt>
              class <a href="classbn_1_1sprite__move__to__action.html" class="m-doc">bn::sprite_move_to_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__move__loop__action.html" class="m-doc">bn::sprite_move_loop_action</a>
            </dt>
            <dd>Modifies the position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__move__toggle__action.html" class="m-doc">bn::sprite_move_toggle_action</a>
            </dt>
            <dd>Changes the position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__top__left__position__manager.html" class="m-doc">bn::sprite_top_left_position_manager</a>
            </dt>
            <dd>Manages the top-left position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__top__left__move__to__action.html" class="m-doc">bn::sprite_top_left_move_to_action</a>
            </dt>
            <dd>Modifies the top-left position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__top__left__move__loop__action.html" class="m-doc">bn::sprite_top_left_move_loop_action</a>
            </dt>
            <dd>Modifies the top-left position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the top-left position is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__top__left__move__toggle__action.html" class="m-doc">bn::sprite_top_left_move_toggle_action</a>
            </dt>
            <dd>Changes the top-left position of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__rotation__manager.html" class="m-doc">bn::sprite_rotation_manager</a>
            </dt>
            <dd>Manages the rotation angle of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__rotate__by__action.html" class="m-doc">bn::sprite_rotate_by_action</a>
            </dt>
            <dd>Modifies the rotation angle of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> by delta_rotation_angle. When the rotation angle is over 360, it goes back to 0 and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__rotate__to__action.html" class="m-doc">bn::sprite_rotate_to_action</a>
            </dt>
            <dd>Modifies the rotation angle of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__rotate__loop__action.html" class="m-doc">bn::sprite_rotate_loop_action</a>
            </dt>
            <dd>Modifies the rotation angle of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the rotation angle is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__rotate__toggle__action.html" class="m-doc">bn::sprite_rotate_toggle_action</a>
            </dt>
            <dd>Changes the rotation angle of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__scale__manager.html" class="m-doc">bn::sprite_horizontal_scale_manager</a>
            </dt>
            <dd>Manages the horizontal scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__scale__to__action.html" class="m-doc">bn::sprite_horizontal_scale_to_action</a>
            </dt>
            <dd>Modifies the horizontal scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__scale__loop__action.html" class="m-doc">bn::sprite_horizontal_scale_loop_action</a>
            </dt>
            <dd>Modifies the horizontal scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the horizontal scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__scale__toggle__action.html" class="m-doc">bn::sprite_horizontal_scale_toggle_action</a>
            </dt>
            <dd>Changes the horizontal scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__scale__manager.html" class="m-doc">bn::sprite_vertical_scale_manager</a>
            </dt>
            <dd>Manages the vertical scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__scale__to__action.html" class="m-doc">bn::sprite_vertical_scale_to_action</a>
            </dt>
            <dd>Modifies the vertical scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__scale__loop__action.html" class="m-doc">bn::sprite_vertical_scale_loop_action</a>
            </dt>
            <dd>Modifies the vertical scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the vertical scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__scale__toggle__action.html" class="m-doc">bn::sprite_vertical_scale_toggle_action</a>
            </dt>
            <dd>Changes the vertical scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__scale__manager.html" class="m-doc">bn::sprite_scale_manager</a>
            </dt>
            <dd>Manages the scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__scale__to__action.html" class="m-doc">bn::sprite_scale_to_action</a>
            </dt>
            <dd>Modifies the scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__scale__loop__action.html" class="m-doc">bn::sprite_scale_loop_action</a>
            </dt>
            <dd>Modifies the scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__scale__toggle__action.html" class="m-doc">bn::sprite_scale_toggle_action</a>
            </dt>
            <dd>Changes the scale of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__shear__manager.html" class="m-doc">bn::sprite_horizontal_shear_manager</a>
            </dt>
            <dd>Manages the horizontal shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__shear__to__action.html" class="m-doc">bn::sprite_horizontal_shear_to_action</a>
            </dt>
            <dd>Modifies the horizontal shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__shear__loop__action.html" class="m-doc">bn::sprite_horizontal_shear_loop_action</a>
            </dt>
            <dd>Modifies the horizontal shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the horizontal shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__shear__toggle__action.html" class="m-doc">bn::sprite_horizontal_shear_toggle_action</a>
            </dt>
            <dd>Changes the horizontal shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__shear__manager.html" class="m-doc">bn::sprite_vertical_shear_manager</a>
            </dt>
            <dd>Manages the vertical shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__shear__to__action.html" class="m-doc">bn::sprite_vertical_shear_to_action</a>
            </dt>
            <dd>Modifies the vertical shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__shear__loop__action.html" class="m-doc">bn::sprite_vertical_shear_loop_action</a>
            </dt>
            <dd>Modifies the vertical shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the vertical shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__shear__toggle__action.html" class="m-doc">bn::sprite_vertical_shear_toggle_action</a>
            </dt>
            <dd>Changes the vertical shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__shear__manager.html" class="m-doc">bn::sprite_shear_manager</a>
            </dt>
            <dd>Manages the shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__shear__to__action.html" class="m-doc">bn::sprite_shear_to_action</a>
            </dt>
            <dd>Modifies the shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__shear__loop__action.html" class="m-doc">bn::sprite_shear_loop_action</a>
            </dt>
            <dd>Modifies the shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> from a minimum to a maximum. When the shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__shear__toggle__action.html" class="m-doc">bn::sprite_shear_toggle_action</a>
            </dt>
            <dd>Changes the shear of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__flip__manager.html" class="m-doc">bn::sprite_horizontal_flip_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> is flipped in its horizontal axis or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__horizontal__flip__toggle__action.html" class="m-doc">bn::sprite_horizontal_flip_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> must be flipped in the horizontal axis or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__flip__manager.html" class="m-doc">bn::sprite_vertical_flip_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> is flipped in its vertical axis or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__vertical__flip__toggle__action.html" class="m-doc">bn::sprite_vertical_flip_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> must be flipped in the vertical axis or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__mosaic__manager.html" class="m-doc">bn::sprite_mosaic_manager</a>
            </dt>
            <dd>Manages if the mosaic effect must be applied to a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__mosaic__toggle__action.html" class="m-doc">bn::sprite_mosaic_toggle_action</a>
            </dt>
            <dd>Toggles if the mosaic effect must be applied to a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__blending__manager.html" class="m-doc">bn::sprite_blending_manager</a>
            </dt>
            <dd>Manages if blending must be applied to a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__blending__toggle__action.html" class="m-doc">bn::sprite_blending_toggle_action</a>
            </dt>
            <dd>Toggles if blending must be applied to a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__window__manager.html" class="m-doc">bn::sprite_window_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> must be part of the silhouette of the sprite window or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__window__toggle__action.html" class="m-doc">bn::sprite_window_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> must be part of the silhouette of the sprite window or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__rotation__manager.html" class="m-doc">bn::sprite_affine_mat_rotation_manager</a>
            </dt>
            <dd>Manages the rotation angle of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__rotate__by__action.html" class="m-doc">bn::sprite_affine_mat_rotate_by_action</a>
            </dt>
            <dd>Modifies the rotation angle of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> by delta_rotation_angle. When the rotation angle is over 360, it goes back to 0 and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__rotate__to__action.html" class="m-doc">bn::sprite_affine_mat_rotate_to_action</a>
            </dt>
            <dd>Modifies the rotation angle of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__rotate__loop__action.html" class="m-doc">bn::sprite_affine_mat_rotate_loop_action</a>
            </dt>
            <dd>Modifies the rotation angle of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the rotation angle is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__rotate__toggle__action.html" class="m-doc">bn::sprite_affine_mat_rotate_toggle_action</a>
            </dt>
            <dd>Changes the rotation angle of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__scale__manager.html" class="m-doc">bn::sprite_affine_mat_horizontal_scale_manager</a>
            </dt>
            <dd>Manages the horizontal scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__scale__to__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_scale_to_action</a>
            </dt>
            <dd>Modifies the horizontal scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__scale__loop__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_scale_loop_action</a>
            </dt>
            <dd>Modifies the horizontal scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the horizontal scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__scale__toggle__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_scale_toggle_action</a>
            </dt>
            <dd>Changes the horizontal scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__scale__manager.html" class="m-doc">bn::sprite_affine_mat_vertical_scale_manager</a>
            </dt>
            <dd>Manages the vertical scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__scale__to__action.html" class="m-doc">bn::sprite_affine_mat_vertical_scale_to_action</a>
            </dt>
            <dd>Modifies the vertical scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__scale__loop__action.html" class="m-doc">bn::sprite_affine_mat_vertical_scale_loop_action</a>
            </dt>
            <dd>Modifies the vertical scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the vertical scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__scale__toggle__action.html" class="m-doc">bn::sprite_affine_mat_vertical_scale_toggle_action</a>
            </dt>
            <dd>Changes the vertical scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__scale__manager.html" class="m-doc">bn::sprite_affine_mat_scale_manager</a>
            </dt>
            <dd>Manages the scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__scale__to__action.html" class="m-doc">bn::sprite_affine_mat_scale_to_action</a>
            </dt>
            <dd>Modifies the scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__scale__loop__action.html" class="m-doc">bn::sprite_affine_mat_scale_loop_action</a>
            </dt>
            <dd>Modifies the scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the scale is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__scale__toggle__action.html" class="m-doc">bn::sprite_affine_mat_scale_toggle_action</a>
            </dt>
            <dd>Changes the scale of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__shear__manager.html" class="m-doc">bn::sprite_affine_mat_horizontal_shear_manager</a>
            </dt>
            <dd>Manages the horizontal shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__shear__to__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_shear_to_action</a>
            </dt>
            <dd>Modifies the horizontal shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__shear__loop__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_shear_loop_action</a>
            </dt>
            <dd>Modifies the horizontal shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the horizontal shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__shear__toggle__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_shear_toggle_action</a>
            </dt>
            <dd>Changes the horizontal shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__shear__manager.html" class="m-doc">bn::sprite_affine_mat_vertical_shear_manager</a>
            </dt>
            <dd>Manages the vertical shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__shear__to__action.html" class="m-doc">bn::sprite_affine_mat_vertical_shear_to_action</a>
            </dt>
            <dd>Modifies the vertical shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__shear__loop__action.html" class="m-doc">bn::sprite_affine_mat_vertical_shear_loop_action</a>
            </dt>
            <dd>Modifies the vertical shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the vertical shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__shear__toggle__action.html" class="m-doc">bn::sprite_affine_mat_vertical_shear_toggle_action</a>
            </dt>
            <dd>Changes the vertical shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__shear__manager.html" class="m-doc">bn::sprite_affine_mat_shear_manager</a>
            </dt>
            <dd>Manages the shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__shear__to__action.html" class="m-doc">bn::sprite_affine_mat_shear_to_action</a>
            </dt>
            <dd>Modifies the shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__shear__loop__action.html" class="m-doc">bn::sprite_affine_mat_shear_loop_action</a>
            </dt>
            <dd>Modifies the shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> from a minimum to a maximum. When the shear is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__shear__toggle__action.html" class="m-doc">bn::sprite_affine_mat_shear_toggle_action</a>
            </dt>
            <dd>Changes the shear of a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__flip__manager.html" class="m-doc">bn::sprite_affine_mat_horizontal_flip_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> is flipped in its horizontal axis or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__horizontal__flip__toggle__action.html" class="m-doc">bn::sprite_affine_mat_horizontal_flip_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> must be flipped in the horizontal axis or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__flip__manager.html" class="m-doc">bn::sprite_affine_mat_vertical_flip_manager</a>
            </dt>
            <dd>Manages if a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> is flipped in its vertical axis or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__affine__mat__vertical__flip__toggle__action.html" class="m-doc">bn::sprite_affine_mat_vertical_flip_toggle_action</a>
            </dt>
            <dd>Toggles if a <a href="classbn_1_1sprite__affine__mat__ptr.html" class="m-doc">sprite_<wbr />affine_<wbr />mat_<wbr />ptr</a> must be flipped in the vertical axis or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1isprite__animate__action.html" class="m-doc">bn::isprite_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1sprite__animate__action.html" class="m-doc">bn::<wbr />sprite_animate_action</a>.</dd>
            <dt>
              class <a href="classbn_1_1isprite__cached__animate__action.html" class="m-doc">bn::isprite_cached_animate_action</a>
            </dt>
            <dd>Base class of <a href="classbn_1_1sprite__cached__animate__action.html" class="m-doc">bn::<wbr />sprite_cached_animate_action</a>.</dd>
            <dt>
              <div class="m-doc-template">template&lt;int MaxSize&gt;</div>
              class <a href="classbn_1_1sprite__animate__action.html" class="m-doc">bn::sprite_animate_action</a>
            </dt>
            <dd>Changes the tile set of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              <div class="m-doc-template">template&lt;int MaxSize&gt;</div>
              class <a href="classbn_1_1sprite__cached__animate__action.html" class="m-doc">bn::sprite_cached_animate_action</a>
            </dt>
            <dd>Changes the tile set of a <a href="classbn_1_1sprite__ptr.html" class="m-doc">sprite_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__inverted__manager.html" class="m-doc">bn::sprite_palette_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__inverted__toggle__action.html" class="m-doc">bn::sprite_palette_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__manager.html" class="m-doc">bn::sprite_palette_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__to__action.html" class="m-doc">bn::sprite_palette_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__loop__action.html" class="m-doc">bn::sprite_palette_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__grayscale__toggle__action.html" class="m-doc">bn::sprite_palette_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__manager.html" class="m-doc">bn::sprite_palette_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__to__action.html" class="m-doc">bn::sprite_palette_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__loop__action.html" class="m-doc">bn::sprite_palette_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__hue__shift__toggle__action.html" class="m-doc">bn::sprite_palette_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__manager.html" class="m-doc">bn::sprite_palette_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__to__action.html" class="m-doc">bn::sprite_palette_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__loop__action.html" class="m-doc">bn::sprite_palette_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__fade__toggle__action.html" class="m-doc">bn::sprite_palette_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__manager.html" class="m-doc">bn::sprite_palette_rotate_manager</a>
            </dt>
            <dd>Manages the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a>.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__by__action.html" class="m-doc">bn::sprite_palette_rotate_by_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> by delta_count when the action is updated a given number of times. When the property is over the given maximum, it goes back to the given minimum and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__to__action.html" class="m-doc">bn::sprite_palette_rotate_to_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__loop__action.html" class="m-doc">bn::sprite_palette_rotate_loop_action</a>
            </dt>
            <dd>Modifies the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> from a minimum to a maximum. When the number of colors to rotate to the right is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palette__rotate__toggle__action.html" class="m-doc">bn::sprite_palette_rotate_toggle_action</a>
            </dt>
            <dd>Changes the number of colors to rotate to the right in a <a href="classbn_1_1sprite__palette__ptr.html" class="m-doc">sprite_<wbr />palette_<wbr />ptr</a> when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__manager.html" class="m-doc">bn::sprite_palettes_brightness_manager</a>
            </dt>
            <dd>Manages the brightness of all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__to__action.html" class="m-doc">bn::sprite_palettes_brightness_to_action</a>
            </dt>
            <dd>Modifies the brightness of all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__loop__action.html" class="m-doc">bn::sprite_palettes_brightness_loop_action</a>
            </dt>
            <dd>Modifies the brightness of all sprite color palettes from a minimum to a maximum. When the brightness is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__brightness__toggle__action.html" class="m-doc">bn::sprite_palettes_brightness_toggle_action</a>
            </dt>
            <dd>Changes the brightness of all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__manager.html" class="m-doc">bn::sprite_palettes_contrast_manager</a>
            </dt>
            <dd>Manages the contrast of all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__to__action.html" class="m-doc">bn::sprite_palettes_contrast_to_action</a>
            </dt>
            <dd>Modifies the contrast of all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__loop__action.html" class="m-doc">bn::sprite_palettes_contrast_loop_action</a>
            </dt>
            <dd>Modifies the contrast of all sprite color palettes from a minimum to a maximum. When the contrast is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__contrast__toggle__action.html" class="m-doc">bn::sprite_palettes_contrast_toggle_action</a>
            </dt>
            <dd>Changes the contrast of all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__manager.html" class="m-doc">bn::sprite_palettes_intensity_manager</a>
            </dt>
            <dd>Manages the intensity of all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__to__action.html" class="m-doc">bn::sprite_palettes_intensity_to_action</a>
            </dt>
            <dd>Modifies the intensity of all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__loop__action.html" class="m-doc">bn::sprite_palettes_intensity_loop_action</a>
            </dt>
            <dd>Modifies the intensity of all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__intensity__toggle__action.html" class="m-doc">bn::sprite_palettes_intensity_toggle_action</a>
            </dt>
            <dd>Changes the intensity of all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__inverted__manager.html" class="m-doc">bn::sprite_palettes_inverted_manager</a>
            </dt>
            <dd>Manages if the colors of all sprite color palettes must be inverted or not.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__inverted__toggle__action.html" class="m-doc">bn::sprite_palettes_inverted_toggle_action</a>
            </dt>
            <dd>Toggles if the colors of all sprite color palettes must be inverted or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__manager.html" class="m-doc">bn::sprite_palettes_grayscale_manager</a>
            </dt>
            <dd>Manages the intensity of the grayscale effect applied to all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__to__action.html" class="m-doc">bn::sprite_palettes_grayscale_to_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__loop__action.html" class="m-doc">bn::sprite_palettes_grayscale_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the grayscale effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__grayscale__toggle__action.html" class="m-doc">bn::sprite_palettes_grayscale_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the grayscale effect applied to all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__manager.html" class="m-doc">bn::sprite_palettes_hue_shift_manager</a>
            </dt>
            <dd>Manages the intensity of the hue shift effect applied to all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__to__action.html" class="m-doc">bn::sprite_palettes_hue_shift_to_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__loop__action.html" class="m-doc">bn::sprite_palettes_hue_shift_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the hue shift effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__hue__shift__toggle__action.html" class="m-doc">bn::sprite_palettes_hue_shift_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the hue shift effect applied to all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__manager.html" class="m-doc">bn::sprite_palettes_fade_manager</a>
            </dt>
            <dd>Manages the intensity of the fade effect applied to all sprite color palettes.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__to__action.html" class="m-doc">bn::sprite_palettes_fade_to_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all sprite color palettes until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__loop__action.html" class="m-doc">bn::sprite_palettes_fade_loop_action</a>
            </dt>
            <dd>Modifies the intensity of the fade effect applied to all sprite color palettes from a minimum to a maximum. When the intensity is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprite__palettes__fade__toggle__action.html" class="m-doc">bn::sprite_palettes_fade_toggle_action</a>
            </dt>
            <dd>Changes the intensity of the fade effect applied to all sprite color palettes when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprites__visible__manager.html" class="m-doc">bn::sprites_visible_manager</a>
            </dt>
            <dd>Manages if the sprite layer must be shown or not.</dd>
            <dt>
              class <a href="classbn_1_1sprites__visible__toggle__action.html" class="m-doc">bn::sprites_visible_toggle_action</a>
            </dt>
            <dd>Toggles if the sprite layer must be shown or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprites__blending__bottom__enabled__manager.html" class="m-doc">bn::sprites_blending_bottom_enabled_manager</a>
            </dt>
            <dd>Manages if the sprite layer must be part of the blending bottom layer or not.</dd>
            <dt>
              class <a href="classbn_1_1sprites__blending__bottom__enabled__toggle__action.html" class="m-doc">bn::sprites_blending_bottom_enabled_toggle_action</a>
            </dt>
            <dd>Toggles if the sprite layer is part of the blending bottom layer or not when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__horizontal__stretch__manager.html" class="m-doc">bn::sprites_mosaic_horizontal_stretch_manager</a>
            </dt>
            <dd>Manages the horizontal stretch of the mosaic applied to the sprites.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__horizontal__stretch__to__action.html" class="m-doc">bn::sprites_mosaic_horizontal_stretch_to_action</a>
            </dt>
            <dd>Modifies the horizontal stretch of the mosaic applied to the sprites until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__horizontal__stretch__loop__action.html" class="m-doc">bn::sprites_mosaic_horizontal_stretch_loop_action</a>
            </dt>
            <dd>Modifies the horizontal stretch of the mosaic applied to the sprites from a minimum to a maximum. When the horizontal stretch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__horizontal__stretch__toggle__action.html" class="m-doc">bn::sprites_mosaic_horizontal_stretch_toggle_action</a>
            </dt>
            <dd>Changes the horizontal stretch of the mosaic applied to the sprites when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__vertical__stretch__manager.html" class="m-doc">bn::sprites_mosaic_vertical_stretch_manager</a>
            </dt>
            <dd>Manages the vertical stretch of the mosaic applied to the sprites.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__vertical__stretch__to__action.html" class="m-doc">bn::sprites_mosaic_vertical_stretch_to_action</a>
            </dt>
            <dd>Modifies the vertical stretch of the mosaic applied to the sprites until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__vertical__stretch__loop__action.html" class="m-doc">bn::sprites_mosaic_vertical_stretch_loop_action</a>
            </dt>
            <dd>Modifies the vertical stretch of the mosaic applied to the sprites from a minimum to a maximum. When the vertical stretch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__vertical__stretch__toggle__action.html" class="m-doc">bn::sprites_mosaic_vertical_stretch_toggle_action</a>
            </dt>
            <dd>Changes the vertical stretch of the mosaic applied to the sprites when the action is updated a given number of times.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__stretch__manager.html" class="m-doc">bn::sprites_mosaic_stretch_manager</a>
            </dt>
            <dd>Manages the stretch of the mosaic applied to the sprites.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__stretch__to__action.html" class="m-doc">bn::sprites_mosaic_stretch_to_action</a>
            </dt>
            <dd>Modifies the stretch of the mosaic applied to the sprites until it has a given state.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__stretch__loop__action.html" class="m-doc">bn::sprites_mosaic_stretch_loop_action</a>
            </dt>
            <dd>Modifies the stretch of the mosaic applied to the sprites from a minimum to a maximum. When the stretch is equal to the given final state, it goes back to its initial state and vice versa.</dd>
            <dt>
              class <a href="classbn_1_1sprites__mosaic__stretch__toggle__action.html" class="m-doc">bn::sprites_mosaic_stretch_toggle_action</a>
            </dt>
            <dd>Changes the stretch of the mosaic applied to the sprites when the action is updated a given number of times.</dd>
          </dl>
        </section>
      </div>
    </div>
  </div>
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